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Computer Science
CV Chapter 7 3D Reconstruction
Questions about the lecture 'Computer Vision' of the RWTH Aachen Chapter 7 3D Reconstruction
Computer Science
CV Chapter 6 Categorization 2
Questions about the lecture 'Computer Vision' of the RWTH Aachen Chapter 6 Categorization 2
Computer Science
CV Chapter 5 Local Features and Matching
Questions about the lecture 'Computer Vision' of the RWTH Aachen Chapter 5 Local Features and Matching
Computer Science
CV Chapter 4 Recognition and Categorization
Questions about the lecture 'Computer Vision' of the RWTH Aachen Chapter 4 Recognition and Categorization
Computer Science
CV Chapter 3 Segmentation
Questions about the lecture 'Computer Vision' of the RWTH Aachen Chapter 3 Segmentation
Computer Science
CV Chapter 2 Image Processing Basics
Questions about the lecture 'Computer Vision' of the RWTH Aachen Chapter 2 Image Processing Basics
Computer Science
CV Chapter 1 Introduction
Questions about the lecture 'Computer Vision' of the RWTH Aachen Chapter 1 Introduction
Computer Science
IAI Chapter A Philosophical Aspects
Questions about the lecture 'Introduction to Artificial Intelligence' of the RWTH Aachen Chapter A Philosophical Aspects
Computer Science
IAI Chapter 9 Robotics
Questions about the lecture 'Introduction to Artificial Intelligence' of the RWTH Aachen Chapter 9 Robotics
Computer Science
IAI Chapter 8 Learning
Questions about the lecture 'Introduction to Artificial Intelligence' of the RWTH Aachen Chapter 8 Learning
Computer Science
IAI Chapter 7 Reasoning under Uncertainty
Questions about the lecture 'Introduction to Artificial Intelligence' of the RWTH Aachen Chapter 7 Reasoning under Uncertainty
Computer Science
IAI Chapter 6 Planning
Questions about the lecture 'Introduction to Artificial Intelligence' of the RWTH Aachen Chapter 6 Planning
Computer Science
IAI Chapter 5 Knowledge Representation
Questions about the lecture 'Introduction to Artificial Intelligence' of the RWTH Aachen Chapter 5 Knowledge Representation
Computer Science
IAI Chapter 4 Games
Questions about the lecture 'Introduction to Artificial Intelligence' of the RWTH Aachen Chapter 4 Games
Computer Science
IAI Chapter 3 Problem Solving as Search
Questions about the lecture 'Introduction to Artificial Intelligence' of the RWTH Aachen Chapter 3 Problem Solving as Search
Computer Science
IVR Chapter 8 Collision Detection
Questions about the lecture 'Introduction to Virtual Reality' of the RWTH Aachen Chapter 8 Collision Detection
Computer Science
IVR Chapter 7 Motion tracking
Questions about the lecture 'Introduction to Virtual Reality' of the RWTH Aachen Chapter 7 Motion tracking
Computer Science
IVR Chapter 6 3D Interaction Techniques
Questions about the lecture 'Introduction to Virtual Reality' of the RWTH Aachen Chapter 6 3D Interaction Techniques
Computer Science
IVR Chapter Recap Computer Graphics
Questions about the lecture 'Introduction to Virtual Reality' of the RWTH Aachen Chapter Recap Computer Graphics
Computer Science
IVR Chapter 5 Rendering
Questions about the lecture 'Introduction to Virtual Reality' of the RWTH Aachen Chapter 5 Rendering
Computer Science
IVR Chapter 4 Representation of Visual World
Questions about the lecture 'Introduction to Virtual Reality' of the RWTH Aachen Chapter 4 Representation of Visual World
Computer Science
IVR Chapter 3 History
Questions about the lecture 'Introduction to Virtual Reality' of the RWTH Aachen Chapter 3 History
Computer Science
E-Business
A little summary from some shit
Computer Science
A Reference Architecture for the Development of Socio-CP-CMS (H.Fleischmann)
FAPS Lehrstuhl zu RAMI4.0
Computer Science
Selected Topic Tool based SW-Engineering
Tools to support the Software Life Cycle in general - Branching, Merging, and others - Working With Source Control - Tasks, Impediments, Bugs - Manage the work - Working with tools to plan the work - Working with holistic tools
Computer Science
Requirements Engineering
Techniques to gather customer needs/Requirements; system context, methods, Stakeholder analysis - Creating good requirements - Documentation in agile Settings - User Stories - Story Mapping - Definition of Acceptance Criteria
Computer Science
Object-Oriented Modeling
Principles of Visual Modeling - Use Case Modeling - Writing good Use Cases - Activity Modeling - Finding Classes - Class Diagrams - Interaction Diagrams
Computer Science
BWI-OOM 2.Semester
Exam Questions
Computer Science
Cli
Lost of commands
Computer Science
ERP Questions
Wörtli zum Lernen was ERP sind und wie diese funktionieren
Computer Science
Networking
Networking Learning Flashcard
Computer Science
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