GIS III

GIS III ETHZ

GIS III ETHZ


D. S.
Diese Lernkarten bieten einen umfassenden Überblick über die Grundlagen der Geoinformatik und Usability auf Universitätsniveau. Sie decken Themen wie Datenanalyse, Usability-Kriterien, kognitive Karten, verknüpfte Daten und GIS-Definitionen ab. Besonders nützlich sind sie für Studierende und Forscher, die sich mit der Verarbeitung und Visualisierung geografischer Informationen sowie der Optimierung von Benutzeroberflächen beschäftigen.
Cartes-fiches
47
Utilisateurs
2
Langue
Allemand
Catégorie
Informatique
Niveau
Université
Créé / Mis à jour
30.12.2014 / 23.01.2018

Cartes-fiches

Usability criteria: (5)

  1. Effectiveness: achieve specific goal accurately and completely
  2. Efficiency: as little work and time as possible
  3. Learnability: easy to learn (also for infrequent users)
  4. Satisfaction
  5. Error-tolerancy

Rules of User Centered Design (7)

  1. Use knowledge in the world and in the head
  2. Simplify the structure of tasks
  3. Make things visible
  4. Get the cognitive mapping right
  5. Exploit constraints
  6. Design for error
  7. Standardise

Usability engineering lifecycle

  1. Know the user
  2. Competitive (wettbewerbsfähig) analysis
  3. Setting usability goals
  4. Parallel design
  5. Participatory design
  6. Coordinated design of the total interface
  7. Apply guidelines and heuristic analysis
  8. Prototyping
  9. Empirical testing
  10. Iterative design
  11. Collect feedback from field use

Usability evaluation Frameworks (8)

  • Formative evaluation: Iterative process throughout development
  • Summative evaluation: only end product
  • Quick and dirty: Fast feedback, prototyping
  • Longitudinal studies: over longer time
  • Case study: intensive study of a single unit à generalisation
  • Remote study: experimenter and subject not at same place
  • Participatory design
  • Convergent method paradigm: several of these frameworks

data collection techniques (8)

  • Questionnaires
  • Interviewing
  • Verbal protocol analysis: User verbalises thoughts during interaction
  • Onscreen interaction capture
  • diary keeping
  • Eye tracking
  • Brain activity
  • Other physiological sensors

Data analysis tecniques (6)
 

  • Content analysis (qualitative data)
  • Statistical analysis
  • Severity rating
  • Problem frequency counting
  • performance measures
  • subjective measures

Information needs depend on

situational context

personel context

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