GIS III
GIS III ETHZ
GIS III ETHZ
Kartei Details
Karten | 47 |
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Sprache | Deutsch |
Kategorie | Informatik |
Stufe | Universität |
Erstellt / Aktualisiert | 30.12.2014 / 23.01.2018 |
Weblink |
https://card2brain.ch/box/gis_iii_
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Einbinden |
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Map semiotics (triangle)
interpretant (meaning)
< perception, social processes > <cognition, mental processes>
sign vehicle (symbol) < design process, generalisation > referent (reality)
Perceptual research
- evaluation of human visual processing of visual marks on a map
- Determination of visual limits, color issues
- Concerned with: immediate user response, external processes, observable behaviour
- Understanding dichotomy (Zwiespalt) between:
map maker attempts to encode information
map user decodes information
physical limitations of visual systems
Cognitive research
- Evaluation of human mental processing of map information that eventually leads to overt behaviour
- Concerned with: Longer-term behaviour, internal processes, non-observable behaviour
--> How do people understand and acquire knowledge from maps
Cognitively plausible
Graphic display designed such that it matches human’s internal visualization capabilities well
Cognitively adequate
cognitively plausible graphic display that is able to augment people’s mental visualization capabilities for complex reasoning and problem solving in abstract domains.
HCI research (3)
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Develop new interaction methods (or even paradigms)
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Evaluate with user studies
--> Usability Evaluation
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Extract general design rules
HCI in practice
- Adapt known design rules
- Systematically integrate uability in the software development process --> Usability Engineering
- Evaluate usability of real systems --> Usability Evaluation
Definition Usability
“the extent to which a product can be used by specified users to achieve specified goals with effectiveness, efficiency and satisfaction in a specified context of user»
Usability criteria: (5)
- Effectiveness: achieve specific goal accurately and completely
- Efficiency: as little work and time as possible
- Learnability: easy to learn (also for infrequent users)
- Satisfaction
- Error-tolerancy
Rules of User Centered Design (7)
- Use knowledge in the world and in the head
- Simplify the structure of tasks
- Make things visible
- Get the cognitive mapping right
- Exploit constraints
- Design for error
- Standardise
Usability engineering lifecycle
- Know the user
- Competitive (wettbewerbsfähig) analysis
- Setting usability goals
- Parallel design
- Participatory design
- Coordinated design of the total interface
- Apply guidelines and heuristic analysis
- Prototyping
- Empirical testing
- Iterative design
- Collect feedback from field use
Usability evaluation Frameworks (8)
- Formative evaluation: Iterative process throughout development
- Summative evaluation: only end product
- Quick and dirty: Fast feedback, prototyping
- Longitudinal studies: over longer time
- Case study: intensive study of a single unit à generalisation
- Remote study: experimenter and subject not at same place
- Participatory design
- Convergent method paradigm: several of these frameworks
data collection techniques (8)
- Questionnaires
- Interviewing
- Verbal protocol analysis: User verbalises thoughts during interaction
- Onscreen interaction capture
- diary keeping
- Eye tracking
- Brain activity
- Other physiological sensors
Data analysis tecniques (6)
- Content analysis (qualitative data)
- Statistical analysis
- Severity rating
- Problem frequency counting
- performance measures
- subjective measures
Information needs depend on
situational context
personel context
Software is...
not tangible, not static, not private
Requirements for Architecture components:
- funcitonal requirements: protocol, service, data
- non-functional requirements: reliability, availability, robustness, security
Typical software architectures:
- Client-server
- 3-tier (presentation, application logic, data)
- multi-tier
Parts of distributed Web-GIS
- Spatial Data
- Services
- Presentation
ACID
Atomicity
Consistency
Isolation
Durability
BASE
Basically Available
Soft-state
Eventually consistent
REST
Representation State Transfer
XML related
- DTD (Document Type Definition) and XML Schemas
- CSS
- XSLT & XPath
- DOM, SAX, JAXP --> XML APIs for XML parsing
XML document structure
- elements
- tags
- attributes
- entitles
- character data
JSON
Java Script Object Notation
XML-RPC
Remote Procedure Call
SOAP
Simple Object Access Protocol
REST
Representational State Transfer
Key attribute of linked data
- Availability and Access
- Reuse (Wiederverwertung) and Redistibution
- Universal Participation: everyone use and redistribute
Principles of linked data
- complete (available and not subject to privacy restrictions)
- primary (unprocessed)
- timely (up-to-date)
- accessible
- machine-processable
- open to anyone
- non-proprietary (ungewerblich) formats
- license-free
- permanence (able to be found at any time)
- cost (no more than minimal)
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