UWE


Kartei Details

Karten 110
Sprache Deutsch
Kategorie VWL
Stufe Universität
Erstellt / Aktualisiert 20.06.2024 / 24.06.2024
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Explain how innovative online offerings have expanded the distribution of consumer goods since 1995:

Online offerings have revolutionized the distribution of consumer goods by introducing new marketing channels like social media, mobile apps, and e-commerce platforms, thereby changing shopping habits, marketing strategies, and the overall market landscape.

 

Explain why the linear picture of traditional distribution no longer accurately reflects the current situation:

The traditional linear distribution model has been disrupted by digital platforms, direct-to-consumer sales by manufacturers, and mixed forms of distribution, making the traditional roles and pathways less distinct and more interconnected.

Describe how the online offers created affect customer behavior:

Online offerings have led to more informed and empowered consumers who often decide on products first, based on online research and reviews, before choosing where to buy them, leading to fragmented customer journeys across multiple channels.

Describe the basic concept of the new image of distribution with consumers at the center:

The new image of distribution places consumers at the center, focusing on their needs and behaviors. It acknowledges the complexity and fragmentation of modern distribution, where various channels and models, including direct sales, online marketplaces, and digital platforms, serve the consumer in interconnected ways.

Classify the three types of digital platforms in the new image of distribution

The three types of digital platforms in the new distribution landscape are online marketplaces (e.g., eBay, Amazon), hybrid retailers or marketplaces that combine online and physical retail (e.g., Galaxus), and customer access service providers that connect suppliers with potential customers (e.g., Google, Facebook).

What is a digital platform in the context of business models?

Digital platforms are business models that use online infrastructure to facilitate interactions between groups. Examples include: Social media channels. Online marketplaces. Crowdsourcing websites and apps

Digital platforms: New roles in distribution : Online marketplaces:

Ricardo, tutti.ch, autoscout24,

eBay, Airbnb, Booking.com

Hybrid platforms:

Galaxus , microspot.ch,

Manor.ch, Amazon, Zalando

Customer access providers:

Google, Facebook, WhatsApp,

top prices , TripAdvisor

Digital platforms: New roles in the value chain Characteristics

  • create transparency.
  • create extensive networking.
  • enable transactions.
  • provide customer reviews.
  • specify processes.
  • provide communication.

Digital platforms manage to achieve an outstandingly strong position in access to customers

 

  • Consumers' entry point into online purchasing processes. 
  • Extremely high market transparency from analyzing data from various sources. 
  • Expanded offerings to include classic retail value creation functions. 

How digital platforms generate revenue

Digital platforms generate revenue through various models, including taking a commission from transactions on their platform, charging for subscriptions, selling advertising space, and offering premium services. This revenue generation is directly related to the services they provide, such as facilitating transactions, providing visibility to businesses, or offering a platform for social interaction.

Use of digital platforms as service providers

  • platforms position themselves between providers/sellers and customers/buyers.
  • For individual suppliers they are: Useful 
  • Unpredictable (unequal power with conditions changing daily). 
  • Competitors (in the form of customer relationships). 
  • As a consequence, existential dependency should be avoided. 
  • The use of the platforms by individual suppliers requires: Differentiated strategy. (One should be present on platforms and be successful there).
  • Technology (Handle all incoming data) 
  • Controlling know-how (Mechanisms of Platform must be known).  

Classify digital platforms as roles in the distribution of consumer goods and explain the difference between online marketplaces and customer access service providers:

Digital platforms in consumer goods distribution can be classified into online marketplaces, like Amazon or eBay, where transactions for goods and services are facilitated between buyers and sellers, and customer access service providers, like Google or Facebook, which connect businesses with potential customers through advertising and visibility.

Distinguish between direct and indirect network effects:

Direct network effects occur when the value of a service increases for existing users as more users join the network (e.g., social media platforms). Indirect network effects arise when the value of a product or service increases due to the interaction between complementary services or products (e.g., more apps for a smartphone platform increasing its value).

Explain the most important potential and problem areas of digital platforms for individual providers:

Digital platforms offer significant opportunities for individual providers by giving them access to large markets, customer insights, and efficient distribution channels. However, challenges include dependence on the platform, loss of direct customer relationships, potential conflicts of interest (as platforms may favor their own products), and the need to adhere to the platform's rules and fee structures.

Areas for innovation in Busisness models 

  1. Product (If product differ in relevant way from other products on the market).
  2. Customer-Oriented Services (as a product supplement, depend on specific needs situation).
  3. Architecture of value creation (Through IT-supported processes, and cooperations with players).
    1. Example 1: SBB with Fairtiq to create EasyRide.
    2. Example 2: Regional Farmers with Farmy for Free Local Food Delivery.
  4. Revenue Model (Rent, Subscription, Short-Term Use, Flat Rate, etc.).

Innovations in cross-company collaboration

 

  • Increases Competitive Pressure → companies are looking for partnerships in which they can collectively achieve a higher performance potential. 
  • Partnerships enable companies to:
    • Include external resources in their own offer. 
    • Monetize their own resources in the offerings of third parties. 

Innovations in the phases of a purchase transaction:  Animation

  • Most challenging phase in e-commerce.
  • Every purchase starts with a purchase impulse (wish or need).
  • Suppliers want to be perceived by passive potential customers and encourage them to actively engage with their offer.
  • Passive Customer Attitude Towards a Pruchase:
    • Address customers where a need arises.
    • Addressing customers when spending time on the internet (Ads, social media, News, etc.).

Innovations in the phases of a purchase transaction:  Information

 

  • Suppliers aim to convince interested parties of their offer and to trigger a purchase wish.
  • Active Customer Attitude Towards a Pruchase:
    • Customers especially want to go to a certain vendor. Strong Brand Name.
    • Customers actively look for a product.
    • Customers need to solve a problem and actively look for solutions online.

Innovations in the phases of a purchase transaction: Agreement

  • The underestimated phase in e-commerce.
  • Suppliers aim to convert the purchase wish into a purchase.
  • Customer has a purchase intention.
  • Potential for Business Model Innovation:
    • With mass customization to an incomparable offer.
      • Examples: 121Time Watch Configurator, MySwiss-Chocolate Configurator.
    • Drastically simplify shopping, (=Making Purchases Easy).
      • Examples: SBB/BLT App Buy Tickets with 2 clicks, EasyRide.
    • Eliminate the agreement phase with (flexible) subscriptions.
      • Examples: Flexible Nespresso Subscription

Innovations in the phases of a purchase transaction: Fulfillment

  • The decisive phase of success in e-commerce.
  • Providers aim to secure payment and to transfer ownership of the purchased services quickly and efficiently to the customer.
  • Its about Satisfaction of a contract for both parties.
  • Logistics important for customer satisfaction (and thus the profitability of supplier. Success Requirements are:  
    • Availability of goods offered.
    • Managing Returns.
    • Time and Place of Handover.
    • Total Logistics Costs
  • Example: Coop’s own delivery service; Amazon Go.
  • Innovation in Logistics: Goods are procured according to demand. Example for this: Farmy.

Innovations in the phases of a purchase transaction: Loyalty

  • The freestyle in e-commerce.
  • suppliers have two objectives:
    • they want to handle the customer’s concerns in connection with a previous purchase as efficiently as possible.  
    • they want to use the customer’s knowledge to make particularly useful offers and thus trigger additional purchases.
  • Innovation: CRM
    • information systems provide the knowledge needed to support front-office processes in marketing, sales and service in an integrated manner, helping to improve customer acquisition, retention and profitability.
  • Examples:
    • Samsung Opening Their Own Phone Repair Shop.
    • Migros App: Personalized Purchase suggestions for products customer is likely to need again soon.

Innovations in the phases of a purchase transaction

Provide examples of the potential of cross-company collaboration for innovation

Cross-company collaborations can foster innovation by pooling resources, expertise, and markets. Examples include strategic partnerships for technology sharing, co-developing products or services, and joint ventures to explore new markets. These collaborations can lead to innovative solutions that may not be achievable by companies working independently.

Direct to consumer via online marketplaces

Why customers often want direct access to brands directly

What can Brands do that Retailers cannot do?

  • Brand identity creates connections (Animation Phase). Promotional activities (e.g. cooking needs a well-kept kitchen + good food processer from X)
  • Brand identity is a source of content (Animation Phase).
    • Brand fans and communities as ambassadors on social media (e.g. Victorinox).
  • Customer Advice Counselling (Information Phase).
    • At Jura Coffee, they offer instant online live customer advice for machines vie Zoom.
  • Customizable Products (Agreement Phase)
    • Personal Product Configuration (e.g. Mass Customization of Victorinox).
  • Customer Service by Manufacturer
    • Samsung takes service for Samsung phones in its own hands by opening a repair shop.
  • Brand Identity and Customer Relationship
    • Brand releasing a limited edition of one of its products (e.g. Victorinox Knife).

The battle for the value of a brand

Goal of a Brand: Give a Product a value that goes beyond the value of a no-name product with similar functionalities. → This creates an added value of the brand.

Over-distribution of branded products

 

  • Online offering Increased Branded Products are offered redundantly as they are easily identifiable. 
  • Distributors can only differ in terms of price and availability. 
  • Price war undermines the brand’s value. Branded products that appear expensive on the brand’s shop are hardly sold. 

Grey Import: Loss of control

 

  • Brands have lost control over international distribution. 
  • On the grey market goods are moved from one country to another at wholesale level behind brand’s back. 
  • This results in a regionally differentiated product range and pricing policy. 

Some brands responded to declining retailer performance by not working with those retailers anymore. 

Evolution of Distribution of Strong Brands (Victorinox Example)

  • 1884 to 2001: Distribution exclusively through resellers (B2B).
  • 1989: Extension of the assortment to watches, luggage, clothing, perfume.
  • from 2001 onwards: distribution through resellers (B2B) and direct distribution (D2C) D2C through physical store in USA, then Switzerland.
  • D2C through online shop later on too.
  • D2C though selling via Amazon as supplier.
  • D2C through selling via Amazon Marketplace.

Position and perspective of trade : USPs of Traders (Retailers)

  • Local proximity, spontaneity, immediate transport.
  • Customer-oriented multi-brand range.
  • Physical experience of goods with all senses.
  • Real Life: Encounters, weather, leisure.
  • Purchase suggestions through product presentation:
    • Discover new things – very important for brands.
    • Spontaneous purchases – create moments of happiness.
  • Product comparisons, personal advice if necessary.
  • Simplicity, language independence, cash payment

Position and perspective of trade: Conflict of Trade with Brands

 

  • Many items are purchased online after the visit to the retailer. 
  • Retailers are particularly upset when their brands are in direct competition with them. 
  • Example (Carrera) 

Position and perspective of trade: Brand manufacturer as a competitor of the distributor

 

  • The brand separates an entire market segment from the potential of retail. 
  • E.g. BMW dealers are particularly annoyed by the expansion of direct sales, which the Group handles with key customers on its own. 
  • Another Example: E-books in the book trade. 

Position and perspective of trade: New Ideas

 

  • Retail as Exhibition of goods:
    • Unlike traditional retailers, the company does not live off the sales of goods, but charges the manufacturers a monthly placement fee… Product presentation and customer advice do not go hand in hand with the compulsion to sell something.’ 

Conclusion: Brands and Retail must re-design their collaboration

Current strategies in the conflict between brands and retail

The most important approaches, besides direct sales with a marketing focus and a low turnover share:

  1. Balanced direct sales.
  2. Enhanced direct sales.
    1. Example: Adidas will generate more than half of sales in direct sales (mostly online).
  3. Direct sales via online marketplaces.
    1. Brands without existing distribution.
    2. Brands with existing distribution.
  4. Hidden direct sales. 
    1. Targeted circumvention of existing distribution.
    2. Necessary connection with other products.
  5. Flash sales.

Definition of multichannel or cross-channel

Definition of Trigger

Internet technology produces a variety of digital communication and sales concepts that can be integrated into business models.

Definition of Variants

  • Multichannel concepts: newly discovered to avoid sales losses in the new variety of channels.
  • Multi-brand or multiple-channel concepts: established in order to pursue different positionings in parallel.
  • Omnichannel concepts: pursue the goal of being wherever the customers are.
  • Cross-channel or cross-channel concepts: want to serve customers consistently across channels.
  • No -Line: a vision of consistent, all-encompassing offering and service presence.

“Those who reach customers on all channels have good opportunities in the digital shopping world of the future.”