Interactive Computer Graphics

Interactive Computer Graphics - JMU Bachelor Informatik

Interactive Computer Graphics - JMU Bachelor Informatik


Set of flashcards Details

Flashcards 272
Language English
Category Computer Science
Level University
Created / Updated 27.07.2022 / 31.07.2022
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What is true for Photo Realism?

How can light interact with objects?

Which are physical models for light?

What is true for Photons in the Photon-based Light Propagation Model?

When creating an image with photon forward propagation …

Photon backward propagation …

Which are requirements for raytracing?

Which kind of algorithms are required for raytracing?

Which order of pseudo code instructions is necessary for the raytracing algorithm?

What is true of a ray starting at point x0 that runs in direction d?

How many intersections can there be when testing ray-sphere intersections?

In which case are there no intersections of a plane defined by 

n · x - d = 0

and a ray defined as

x(t) = x₀ + t · d'

?

How are vectors represented?

How long is the vector resulting from a cross product?

What is the length of vector (2, 1, 0)?

A vector is defined by?

  •  

What is shading?

Which are interpretations of light?

How is the light vector l defined?

What is Radiance?

Which relationships describe the contribution of light rays hit an object for the irradiance?

Which light model describes following light behaviors the best?

  • emission
  • absorption

Which light model describes following light behaviors the best?

  • blueshift
  • time dilatation
  • aberration
  • redshift

Which light model describes following light behaviors the best?

  • dispersion
  • diffraction
  • interference

Which light model describes following light behaviors the best?

  • refraction
  • reflection

What is equivalent to the irradiance?

How is the smoothness parameter in light simulations modified to account for increased scattering on the macro levels?

Which scattering type interacts with the interior of an object?

The ambient lighting in the Phong Lighting Model …

Which values are needed in the formula of the Diffuse Phong Lighting calculation?

Lambertian surfaces …

An observer is holding a flash light next to the eye illuminating the ground in front of her. The ground is represented as a perfect plane. When looking at the horizon, which of the three part(s) of the Phong model do(es) (almost) not contribute?

Using a function yielding intensity values of each point on an object using Phong’s reflectance model is called ...

A sphere has a smaller, more pronounced specular highlight than an other sphere if …

Ambient light directly simulates …

Which postulation explains the direction of a refraction vector?

What is the critical angle for refractions?

Assuming a unit vector l pointing from the surface to a light source and a surface normal n, which is the solution for the reflection vector r?

The Fresnel Equation …

How do you calculate the magnitude of reflection?