Wissensmedien

Vorlesung Wissensmedien Jürgen Buder

Vorlesung Wissensmedien Jürgen Buder


F. K.
Diese Lernkarten decken psychologische Aspekte von Wissensmedien auf Universitätsniveau ab. Sie konzentrieren sich auf die Wahrnehmung, Lernprozesse und die Rolle von visuellen Medien, insbesondere im Kontext von Kunst und Hollywood. Die Karteikarten beleuchten, wie Menschen mit Medien interagieren, welche Strategien sie bei der Sinneswahrnehmung anwenden und wie ästhetische Erfahrungen das Lernen beeinflussen. Sie eignen sich für Studierende und Forscher, die sich für die psychologischen Grundlagen von Medienwirkung und Lernprozessen interessieren.
Cartes-fiches
356
Utilisateurs
4
Langue
Allemand
Catégorie
Psychologie
Niveau
Université
Créé / Mis à jour
05.03.2026 / 12.03.2026

Flashcards

What are usual effects of tracing?

Positive influence on memory and transfer

Why might tracing have had a negative effect in Schüler & Wesslein, 2022?

  • Tracing was done wrong

Deictic vs. representational tracing

What are EMMEs?

  • Eye movement modelling examples

Videos that show eye movements of others

Why can they foster learning?

  • Guide attention to importance
  • Illustrate processing strategies

Induce social context

So, what effects do EMMEs have?

  • Positive effect on cognitive performance
  • Change attention (shorter time for first fixation, longer fixation)

What is the WWW&H-Rule?

  • What will I learn (declarative)
  • When and why? (conditional)

How? (procedural)

What can prompts achieve?

  • Promote strategy use

What are implementation intentions?

  • E.g. If-then plans
  • Effective (d = .65)

Especially under aversive conditions

When do implementation intentions especially work well?

Under cognitive load (automatization)

What conclusion did the art experiment come to?

  • Proximity between hand and object influences learning
  • Higher learning outcomes for visuospatial information with direct touch
  • Higher learning outcomes for semantic information with indirect touch (processing distant from hands)

Don‘t touch words!

Which effects were seen in that context?

  • Faster reactions to visual targets
  • higher visual attention near the hands
  • Deeper and more detailed processing of visual information
  • Facilitated figure-ground-distinctions
  • Higher precision for judging a visual illusion

Improved detail-oriented processing of objects

What does the closeness of thy hands lead to?

Enhanced visuospatial processing

Which AI condition scored best in terms of maintained interest?

  • The Utility value condition
  • Chat bot explained what learned is useful for

Also better in knowledge test (in English, not physics)

What is the potential of that?

  • Research on instructional processes (e.g., teaching quality, cognitive activation)
  • Research on self-regulated learning in the classroom
  • Online-feedback during classroom instruction?

Ethical Issues???

How did they measure the engagement?

  • Eye-trackers extracted attentional features

Afterwards engagement was estimated

In what sense did they look into machine learning for cognitive load assessment?

  • Continuous cognitive-load assessment in real time
  • Research on (digital) learning environments
  • Adapting digital learning environments for individual learning
  • Improving assessment (cognitive load during test?)
  • Prospects for practical applications (e.g., tutor systems)

Which processes are important on the self-regulation level?

  • Driving forces
  • Learning activities

Limited resources

Which components are important on teaching/instruction level?

  • Cognitive activation
  • Classroom management
  • Adaptive teaching
  • Constructive support

Which type of Models are key?

Utilization-of-learning-opportunities models (e.g. Helmke)

Which three questions are addressed?

  • How to design instructional environments
  • How to support self-regulated learning

How to foster learning processes?

Which three intentions does the lab have?

  • Creating experiences (for teachers, educating them on tech)
  • Insights (What works?)

Creations (research workshops with teachers)

Which three issues are to be addressed by digital education?

  • Adaptability (heterogeneity, personalized learning)
  • Authenticity (Media as window, bring reality into class)
  • Agency (demographic change, workforce loss, teacher lacking)

What is the core idea of the FIS?

  • Designing and orchestrating current technologies which will realistically impact schools

Being ahead on research

What are the three components needed for learning with technologies in schools?

  • Professionals with competencies
  • Research-based concepts

Development of educational technologies

Which level of immersion and which perspective were good for user engagement, spatial and social presence, parasocial interaction, learning retention, situational interest, epistemic emotions and fixation time?

  • 360 degrees

Frontal perspective

What is very important in terms of learning in museums?

  • Physical context (e.g. orientation, design)
  • Personal context (e.g. motivation, interests)

Sociocultural context (within group mediation)

What is most important for a good knowledge test result?

Orientation in the museum

Name the five types of visitors.

  • Explorers
  • Facilitators
  • Hobbyists / Experts
  • Experience seekers

Rechargers / spiritual pilgrims

What are object experiences?

  • Being moved by beauty
  • Seeing interesting things

Seeing the real thing

What are cognitive experiences?

  • Enriching understanding

Gaining knowledge

What are introspective experiences?

  • Reflecting on the meaning of the seen
  • Recalling emotion, memories

Sense of belonging

What are social experiences?

  • Time with friends

My children learns something!

What is behavior observation?

  • Dude sits there and tracks/times visitors
  • Map of the pathway

 

  • Dwell time, Attraction time of objects, holding power

What are pros and contras of behavior observation?

  • + Naturalistic, nonobtrusive
  • - No mental states and processes

- Coarse resolution of learning

What was changed to optimize that method?

  • Automatic tracking

Physiology markers

Which types of observations are of interest there?

  • Area of interest
  • Fixations

Saccades

Which hypotheses is central for that paradigm?

Eye-mind-hypothesis

Which other types of measures are used?

  • Asking questions
  • Memory tests
  • Comprehension tests

What are the problems with those?

  • What prior knowledge had the visitor
  • Free choice learning, so what to test?
  • Long term memory hard to measure

Time constraints

What is psychological essentialism

  • Objects have an underlying essence that determines authenticity.
  • Essence is related to object history

E.g. artifacts

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